> HentaiVerse 0.6.1, Now with 20% more friendship

 
post Sep 3 2011, 05:54
Post #461
Tenboro

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0.6.1

Changes to core system damage calculations

The old and mysterious Attack/Magic/Shield/Barrier rating values have now been removed from the system. Instead, the stats that previously contributed to these values now contribute directly towards Physical/Magical Base Damage and Physical/Magical Mitigation.

Weapons and Proficiency bonuses have been changed from adding a percentage value to the overall damage to adding a fixed value to the Base Damage. Note that raw values for weapons haven't changed, only their representation and scaling.

Proficiency bonuses are now as follows:

- One-Handed: +1.5 Physical Base Damage per point
- Two-Handed: +2.0 Physical Base Damage per point
- Dualwield: +2.5 Physical Base Damage per point
- Staff: +1.0 Physical Base Damage per point, +0.5 Magical Base Damage per point

For Physical Base Damage, one point of Strength adds +1.25 and one point of Dexterity adds +0.75.

For Magical Base Damage, one point of Intelligence adds +1.25 and one point of Wisdom adds +0.75.

For mitigation bonuses, these are applied separately in a multiplicative manner:

One point of Endurance adds +0.07% Physical and Magical Mitigation, capped to 90%.
One point of Strength adds +0.04% Physical Mitigation, capped to 50%.
One point of Wisdom adds +0.04% Magical Mitigation, capped to 50%.

Note that the caps are there for monsters that would otherwise turn invincible at some point.

These changes will have quite a bit of effect on damage output, but for the most part it should be for the better. Let me know if you encounter damage that seems way off.

Other battle changes

- Fixed a bug where certain damage bonuses were counted twice for counter attacks.

- Fixed a bug where the stun effect from a counter would expire almost immediately.

- Striking a monsters that is Stunned or Sleeping with a physical attack will now cause twice the normal damage.

- You can no longer Stun a target that is already Stunned. (That is, permastunning will no longer work.)

- Elemental gems were removed, and gems now drop half as often.

- The battle log now distinguishes between offhoof hits and crits. (Earlier, it just wrote "hit" for both.)

- Spell elemental bonus is now multiplicative instead of being added with the spell damage bonus - since that one is no longer a percentage value.

- Infusion effects are now exclusive. Using an infusion will dispel any other infusion effects that are running.

- Red and Indigo auras now add 1% attack/magic crit chance per rank. (+2 damage seemed a bit negligible.)

Crystals and Crystal Fests

- CrysFest, a new battle mode, has been added. This works just like a GrindFest, with some key differences:
-- All normal drops are replaced with Crystals.
-- Monsters drop no credits.
-- Artifact and token drops as well as EXP gains are as normal.
-- Stamina drain is half the normal rate, or 1/4th of Grindfest.

- Difficulty level now affects how many crystals you get for each drop. The highest multiplier is x3.

- Crystal drops for artifacts are now affected by the Crystarium hath perk.

- Because crystals are now easier to get, their Bazaar value was cut by half.

Equipment changes

- The way the equipment generator rolls on stats has been changed. Rolling higher stats is now much more likely. Of course, this means that...

- Magnificent and Legendary drops are now significantly more common. Not in the "they are now common" sense, but in the "the chance of getting one is no longer mathematically insignificant" sense.
-- The last one million equipment drops for monsters and trophies combined saw a whooping 2 magnificent pieces and 0 legendaries. Slightly less than intended.
-- According to my simulations, the next million drops from monsters alone should see about ~500 magnificents and ~25 legendaries. Still rare. Not unobtainable.
-- The highest tier of normally obtainable trophies (like the Platinum Ticket and Noodly Appendage) have a ~2-4% chance of yielding magnificent or higher. (The odds vary somewhat depending on the number of stats the equipment piece has.)

- Exquisite, Magnificent and Legendary equipment now get an additional bonus to all stats, just to make them more awesome. The stat bonus makes them about 5%, 10% and 20% cooler, respectively.

- The "quality" of an equipment piece is now weighted more heavily towards the more important stats. That is, stats like absorption, burden and interference now count less towards the quality than damage, physical/magical mitigation and avoidance.

- Dragon Hide Armor has been rolled into Leather Armor. Leather therefore assumes the role of elemental protection for light armor, without being worse at anything than the old Leather.

Misc

- Quickbars are now tied to the currently selected equipment set - in other words, each equipment set has its own quickbar setting. Note that you will have to set it again.

- The number of levels in the Item World now tapers off somewhat for very high level items. At level 100, the number of rounds changes from $level to round(log($level, 1.01)-363).

- Consumable drop rates have been shifted somewhat from health potions towards mana potions. Instead of consumable drops being 40% health and 20% mana, it's now 30% health and 30% mana.

- Added several missing bindings and added descriptions. Not that you can do anything with them just yet.

- Since several tweaks have made the game easier on lower levels, the "Cake" difficulty was removed.

- The loot quality bonus is now higher for IWBTH than Battletoads.

- Some monster stats were tweaked slightly:
-- Giants lost 25 points of piercing resistance.
-- Sprites gained 2 points of AGI and 2 points of DEX.
-- Elementals gained 1 point of INT and 2 points of WIS.
-- Celestials gained 1 point of END and 1 point of INT.

- Monster lab rewards can now be traded.

- Fixed a bug where new members could start out with 0 stamina if their HV user was initialized outside of HV itself.

- Changes to experience bonuses from training and abilities should now be instant.


As for the forge, it's taking a bit longer than expected. It'll be done eventually.
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Posts in this topic
Tenboro   HentaiVerse 0.6.1   Sep 3 2011, 05:54
TenguPhule   Woot! Crystal Grinds! Hmm, noticing the n...   Sep 3 2011, 05:56
chivoef   Looks good, especially the equipment and monster s...   Sep 3 2011, 06:08
Leon007   Oh no, the newbie's heaven "Cake" ha...   Sep 3 2011, 06:09
Madican   Holy crap I am now just carving through monsters l...   Sep 3 2011, 06:12
Bunko   Some serious changes there. Guess asking to reset ...   Sep 3 2011, 06:13
mkonji   [quote name='Bunko' post='1288410' date='Sep 3 201...   Sep 3 2011, 08:01
Bunko   [quote name='mkonji' post='1288522' date='Sep 3 20...   Sep 3 2011, 08:32
Madican   Domino Hits now tend to completely wipe out severa...   Sep 3 2011, 06:14
mkonji   log(*level, 1.01)? That means base 1.01? Well th...   Sep 3 2011, 06:18
dkplee   You crystal nerds are going to be dancing in heave...   Sep 3 2011, 06:22
Tenboro   [quote name='dkplee' post='1288416' date='Sep 3 20...   Sep 3 2011, 06:35
Madican   Uh, a Dalek just popped up in Crysfest. And I pre...   Sep 3 2011, 06:25
n125   Hm, wow, is this what being a mage used to be like...   Sep 3 2011, 06:25
MidNightPass   Monsters are dealing a lot more damage than before...   Sep 3 2011, 06:32
Madican   And we're dealing out even more than that.   Sep 3 2011, 06:34
MiAla   WHAT. THAT MUCH? Oh god. Sweet. I only wonder o...   Sep 3 2011, 06:41
Tenboro   [quote name='MiAla' post='1288457' date='Sep 3 201...   Sep 3 2011, 06:44
YukaThunder   [quote name='Madican' post='1288443' date='Sep 3 2...   Sep 3 2011, 07:07
dkplee   And that's rounded up too. Good deal, I say   Sep 3 2011, 06:40
dkplee   Oh yeah, I'm definintely doing more damage. 1...   Sep 3 2011, 06:45
CeroSan   I was grinding my staff Proficiency in Grindfest a...   Sep 3 2011, 06:48
MiAla   Hmm. Set my quick bars, went into Crysfest to chec...   Sep 3 2011, 06:51
MiAla   Also experience seems to be cut by half. I used to...   Sep 3 2011, 06:55
dkplee   2 12 You gain 10385 EXP! 2 11 Kenshiro dropped...   Sep 3 2011, 06:58
Ichy   My magic does even less damage it seems (only did...   Sep 3 2011, 07:02
Mika Kurogane   [quote name='Ichy' post='1288474' date='Sep 3 2011...   Sep 3 2011, 07:22
Sardion   How much -% physical mitigation gives new PA?   Sep 3 2011, 07:13
Bunko   Something I would like answered. Excuse my nagging...   Sep 3 2011, 07:23
YukaThunder   EDIT: Nevermind   Sep 3 2011, 07:25
dkplee   Okay, I got knocked out of my crysfest I didn...   Sep 3 2011, 07:32
YukaThunder   [quote name='dkplee' post='1288490' date='Sep 3 20...   Sep 3 2011, 07:40
mkonji   Using so much MP just to stay alive. Before I cou...   Sep 3 2011, 07:41
Randommember   [quote name='mkonji' post='1288503' date='Sep 3 20...   Sep 3 2011, 07:59
Ichy   Hmmpf. Meleeing Legendarys is back to snail pace a...   Sep 3 2011, 07:58
Ballistic9   Sweet, the exquisite stat boost is retroactive~ A...   Sep 3 2011, 08:42
Ichy   Now I wish Curse Weaver would be useful!   Sep 3 2011, 08:47
varst   [quote name='Ichy' post='1288574' date='Sep 3 2011...   Sep 3 2011, 09:08
(Cheater) Tiap   Scaling factor for Magic Damage Bonus seems to be...   Sep 3 2011, 09:19
Bunko   [quote name='(Cheater) Tiap' post='1288602...   Sep 3 2011, 09:26
eleeinos   You forgot to mention the most important change of...   Sep 3 2011, 09:33
Bunko   Mind listing all the benefits of AGILITY, for thos...   Sep 3 2011, 09:56
varst   Ah Tenb....I thought you once asked people to remi...   Sep 3 2011, 10:20
Bunko   [quote name='varst' post='1288642' date='Sep 3 201...   Sep 3 2011, 10:40
Ichy   Dear Tenb why are you so cruel? :cry: Now Magni...   Sep 3 2011, 10:23
varst   [quote name='Ichy' post='1288647' date='Sep 3 2011...   Sep 3 2011, 10:54
Ichy   [quote name='varst' post='1288674' date='Sep 3 201...   Sep 3 2011, 10:58
varst   [quote name='Ichy' post='1288675' date='Sep 3 2011...   Sep 3 2011, 11:09
MiAla   Tenboro, can we have a small but nice and pretty s...   Sep 3 2011, 11:10
Ichy   [quote name='varst' post='1288725' date='Sep 3 201...   Sep 3 2011, 11:14
cyrix22   Small thing... In the Crysfest page, right before ...   Sep 3 2011, 10:34
stealthfire   It seems true what everybody is saying, I seem to ...   Sep 3 2011, 10:36
Loli connnnn   A question after you deleted Cake, the exp mod of...   Sep 3 2011, 11:10
mitsos21   new damage value/ old damage percentage = 200/3 ...   Sep 3 2011, 11:13
varst   Also, I have just seen some average ethereal drop....   Sep 3 2011, 11:14
Ichy   [quote name='varst' post='1288748' date='Sep 3 201...   Sep 3 2011, 11:19
varst   [quote name='Ichy' post='1288756' date='Sep 3 2011...   Sep 3 2011, 11:24
Drksrpnt   Now that you do more damage to Stunned targets, is...   Sep 3 2011, 11:24
Bunko   [quote name='Drksrpnt' post='1288775' date='Sep 3 ...   Sep 3 2011, 11:32
mitsos21   [quote name='Drksrpnt' post='1288775' date='Sep 3 ...   Sep 3 2011, 11:40
mr daniels   awesome update   Sep 3 2011, 11:32
stealthfire   Hmm, the increased damage rate also makes my bleed...   Sep 3 2011, 11:36
Bunko   [quote name='stealthfire' post='1288797' date='Sep...   Sep 3 2011, 11:42
stealthfire   [quote name='Bunko' post='1288801' date='Sep 3 201...   Sep 3 2011, 11:48
drtylyssa   Does the reduction of levels in IW start at 100? I...   Sep 3 2011, 11:42
Bunko   [quote name='drtylyssa' post='1288802' date='Sep 3...   Sep 3 2011, 11:46
Tenboro   [quote name='Bunko' post='1288485' date='Sep 3 201...   Sep 3 2011, 11:47
Loli connnnn   [quote name='MiAla' post='1288469' date='Sep 3 201...   Sep 3 2011, 11:51
(Cheater) Tiap   My Evade went from ~31.4% to 32%, for some reason....   Sep 3 2011, 11:57
Evil Scorpio   Changes are good. :D No forge - sad. :( And...it...   Sep 3 2011, 12:12
Drksrpnt   [quote name='Evil Scorpio' post='1288852' date='Se...   Sep 3 2011, 12:15
oumi11   I am a tank with high END and this used to work we...   Sep 3 2011, 12:16
roadgray   Toddlerguro crits you for 1501 elec damage. @ Norm...   Sep 3 2011, 12:20
Koudesu   [quote name='roadgray' post='1288868' date='Sep 3 ...   Sep 3 2011, 12:26
roadgray   [quote name='Koudesu' post='1288876' date='Sep 3 2...   Sep 3 2011, 12:40
Hairs' Fan   Fleeing from a Crystfest restores all the HP (but ...   Sep 3 2011, 12:22
Maximum_Joe   [quote name='Hairs' Fan' post='1288871' date='...   Sep 3 2011, 12:27
Hairs' Fan   [quote name='Maximum_Joe' post='1288878' date='Sep...   Sep 3 2011, 12:40
hitokiri84   Does the higher drop rate for Magnificents and Leg...   Sep 3 2011, 12:33
Koudesu   I'm a bit confused about the crystal hath perk...   Sep 3 2011, 12:38
Maximum_Joe   [quote name='Koudesu' post='1288887' date='Sep 3 2...   Sep 3 2011, 12:41
Evil Scorpio   [quote name='Koudesu' post='1288887' date='Sep 3 2...   Sep 3 2011, 12:45
dcherry   new patch seems fine to me. was surprised that th...   Sep 3 2011, 12:38
RajaNagaSoz   Reading this i was stoked, so i hop into an arena,...   Sep 3 2011, 12:53
hitokiri84   My staff has some kind of crazy looking MDM number...   Sep 3 2011, 12:56
mr daniels   [quote name='hitokiri84' post='1288911' date='Sep ...   Sep 3 2011, 13:15
varst   [quote name='hitokiri84' post='1288911' date='Sep ...   Sep 3 2011, 13:29
Koudesu   Ah, that makes perfect sense now. I forgot about t...   Sep 3 2011, 12:57
RajaNagaSoz   2 1 You unleash Rokutoryu: Ryuutsume on Apathetic ...   Sep 3 2011, 13:01
Ichy   Mi - Ala Starbreeze dropped [Average Ethereal Dagg...   Sep 3 2011, 13:07
RajaNagaSoz   Also, like with the old Silk removal, should we ha...   Sep 3 2011, 13:23
Bunko   [quote name='RajaNagaSoz' post='1288935' date='Sep...   Sep 3 2011, 13:26
mr daniels   [quote name='Tenboro' post='1288400' date='Sep 3 2...   Sep 3 2011, 13:23
Red_Piotrus   Cool, but still, no way to deal stupid monsters li...   Sep 3 2011, 13:26
Bealz   [quote name='Tenboro' post='1288400' date='Sep 3 2...   Sep 3 2011, 13:39
HaliZorat   CrysFest seems interesting. Guess I'll spend s...   Sep 3 2011, 13:42
mr daniels   another question does raising DEX still raise parr...   Sep 3 2011, 13:46
Daibouken   Looking good so far. I like the damage increase on...   Sep 3 2011, 13:51
Maximum_Joe   I think DEX became useless to mages (except for th...   Sep 3 2011, 13:53
oumi11   Holy shit. I was about 5 attacks away from defeati...   Sep 3 2011, 13:57
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