Welcome Guest ( Log In | Register )

61 Pages V « < 2 3 4 5 6 > »   
Reply to this topicStart new topic
> EHWiki Report Thread, Add missing or fix existing data - don't use this for equipment ranges please

 
post Oct 29 2011, 18:31
Post #61
Maximum_Joe



Legendary Poster
***********
Group: Gold Star Club
Posts: 24,074
Joined: 17-April 11
Level 500 (Dovahkiin)


Reworded: Is it affected by anything? Is there a cap?

This post has been edited by Maximum_Joe: Oct 29 2011, 18:34
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Oct 29 2011, 18:33
Post #62
hzqr



Savagely Still
********
Group: Gold Star Club
Posts: 4,672
Joined: 13-May 09
Level 462 (Dovahkiin)


How much SP does Ripened Soul give upon meleeing?
Should be base SP/20, with the first decimal point rounded up to the nearest decimal number.

Edit: we probably need a page with all the formulas necessary to calculate base HP/MP/SP, evade chance, damage mitigation, etc. etc.

This post has been edited by (Cheater) Tiap: Oct 29 2011, 20:26
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Oct 30 2011, 05:26
Post #63
Ballistic9



(*¯~¯)╯彡┻━┻
********
Group: Members
Posts: 4,761
Joined: 4-January 09
Level 329 (Godslayer)


QUOTE(Maximum_Joe @ Oct 30 2011, 00:31) *

Reworded: Is it affected by anything? Is there a cap?


Nope, pretty much WYSIWYG. Max ET% for non-Redwood staves = 40%, Redwoods = 50%.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Oct 30 2011, 05:36
Post #64
Maximum_Joe



Legendary Poster
***********
Group: Gold Star Club
Posts: 24,074
Joined: 17-April 11
Level 500 (Dovahkiin)


QUOTE((Cheater) Tiap @ Oct 29 2011, 08:33) *

Edit: we probably need a page with all the formulas necessary to calculate base HP/MP/SP

http://ehwiki.org/wiki/stats#Points
Just remove the AP modifiers at the end.
QUOTE

evade chance, damage mitigation, etc. etc.

http://ehwiki.org/wiki/Damage_Avoidance
http://ehwiki.org/wiki/Damage_Absorption_%26_Mitigation

Note that I have yet to touch either of those articles so I have no idea what work they need done.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Oct 30 2011, 13:30
Post #65
hzqr



Savagely Still
********
Group: Gold Star Club
Posts: 4,672
Joined: 13-May 09
Level 462 (Dovahkiin)


This is heavily outdated, magic rating has been removed and MDM has been replaced by MDB (0.6.1).
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Oct 30 2011, 19:19
Post #66
Maximum_Joe



Legendary Poster
***********
Group: Gold Star Club
Posts: 24,074
Joined: 17-April 11
Level 500 (Dovahkiin)


Noted as such, but it's all we have atm.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Oct 30 2011, 21:37
Post #67
Drksrpnt



Dank
********
Group: Gold Star Club
Posts: 3,542
Joined: 27-December 10
Level 500 (Ponyslayer)


QUOTE
* Do rare-class monsters drop their trophies 100% of the time outside of RoB/Arena?


Yes. At least, every single time I fought one in Item World/Grindfest/etc., they dropped them.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Oct 30 2011, 21:54
Post #68
hzqr



Savagely Still
********
Group: Gold Star Club
Posts: 4,672
Joined: 13-May 09
Level 462 (Dovahkiin)


Trophies only have a 10% drop chance on End of Days and above (except for the last rounds, where they always drop).
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Oct 30 2011, 22:24
Post #69
Drksrpnt



Dank
********
Group: Gold Star Club
Posts: 3,542
Joined: 27-December 10
Level 500 (Ponyslayer)


QUOTE((Cheater) Tiap @ Oct 30 2011, 20:54) *

Trophies only have a 10% drop chance on End of Days and above (except for the last rounds, where they always drop).


I thought he meant the monster-specific trophies (manbearpig tail, dalek voicebox, etc.)
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Oct 30 2011, 22:33
Post #70
hzqr



Savagely Still
********
Group: Gold Star Club
Posts: 4,672
Joined: 13-May 09
Level 462 (Dovahkiin)


QUOTE(Drksrpnt @ Oct 30 2011, 21:24) *
I thought he meant the monster-specific trophies (manbearpig tail, dalek voicebox, etc.)

So did I, except I was talking about Legendary trophies (Broken Glasses, Bunny-Girl Costume, etc etc)
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Oct 30 2011, 22:42
Post #71
Maximum_Joe



Legendary Poster
***********
Group: Gold Star Club
Posts: 24,074
Joined: 17-April 11
Level 500 (Dovahkiin)


Either or. Right now the assumption is that every trophy drops 100% of the time. I made note of the exception in high-level Arenas.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Oct 30 2011, 23:08
Post #72
hzqr



Savagely Still
********
Group: Gold Star Club
Posts: 4,672
Joined: 13-May 09
Level 462 (Dovahkiin)


Some random info that might be useful:

QUOTE(Tenboro @ May 26 2011, 19:34) *
QUOTE(sushi0 @ May 26 2011, 17:14) *
Mind telling us what the respective chances of dropping a particular piece are on a given phase roll?

You could probably determine that with a big enough sample size. But it's 50% fox/owl and 50% elemental, so ~8.3% each.

QUOTE(Tenboro @ Apr 16 2011, 14:58) *
The quality prefix is basically the average value of all the stats given to a piece of gear. For a stat that ranges from 5-10, getting 5 is +1 quality while getting 10 is +6 quality. The sum of the quality scores is then divided by the maximum possible quality score to get a quality rating between 0 and 1. For example, a piece of gear would have to score above 0.5 to qualify as "fine", so if the maximum quality score was 100, it would need at least 51.

(Note that before a certain patch, this wasn't entirely true, as stats could exceed the normal range defined for them.)
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Oct 31 2011, 20:35
Post #73
Ballistic9



(*¯~¯)╯彡┻━┻
********
Group: Members
Posts: 4,761
Joined: 4-January 09
Level 329 (Godslayer)


* The chance for Ethereal is 1% right? (assuming a Fine+ weapon drop of course)
Yes.

* What is the Powerup (a.k.a. Gem) drop rate? (I know it may vary based on difficulty and battle mode, I just want an average)
5%.

*How much does each AP after the first increase an AoE spell's damage?
6.25%.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Nov 2 2011, 06:54
Post #74
eleeinos



Veteran Poster
********
Group: Gold Star Club
Posts: 3,720
Joined: 22-December 08
Level 500 (Ponyslayer)


If someone would like to update the PL310+ bestiary here, Aeris Gainsborough is no longer weak against Soul. (IMG:[invalid] style_emoticons/default/happy.gif)
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Nov 3 2011, 22:58
Post #75
Maximum_Joe



Legendary Poster
***********
Group: Gold Star Club
Posts: 24,074
Joined: 17-April 11
Level 500 (Dovahkiin)


Updated and categorized the questions.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Nov 3 2011, 23:16
Post #76
hzqr



Savagely Still
********
Group: Gold Star Club
Posts: 4,672
Joined: 13-May 09
Level 462 (Dovahkiin)


The no renaming/deleting of a Monster Lab creature is at PL100 or 101?
100.

What are the formulas for training costs? (I'm told the EH Calc should have these)
Cost = (base cost + level cost*N)^(1+exp*N)

Where:
  • base cost: The initial base cost of the training item
  • level cost: The cost to go up from level N to level N+1
  • exp: The exponential value used to create a dynamic cost curve (Making it more expensive the higher you go)
Values:
  • Name: Base cost / Level cost / Exp
  • Misc Posting: 5000 / 100 / 0.0280232009
  • Adept Learner: 50 / 10 / 0.002417108
  • Assimilator: 50000 / 50000 / 0.0058690916
  • Ability Boost: 500 / 100 / 0.00313703165
  • Karma Amplifier: 100 / 25 / 0
  • Power Tank: 2000 / 1000 / 0
  • Scavenger: 500 / 200 / 0.015191871
  • Luck of the Draw: 1000 / 1000 / 0.0246522613
  • Quartermaster: 2000 / 1500 / 0.0295264091
  • Archaeologist: 3000 / 2000 / 0.0688375969
  • Spelunker: 20000 / 20000 / 0
  • Set Collector: 12500 / 12500 / 0
  • Pack Rat: 20000 / 20000 / 0
  • Refined Aura: 25000 / 25000 / 0

Can a spell cast with Channeling proc Channeling again? (at the super low chance that MM has)
No.
AFAIK MM can't proc Channeling either, as it does not consume any mana.

This post has been edited by (Cheater) Tiap: Nov 4 2011, 04:02
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Nov 8 2011, 19:20
Post #77
Maximum_Joe



Legendary Poster
***********
Group: Gold Star Club
Posts: 24,074
Joined: 17-April 11
Level 500 (Dovahkiin)


Updated.

http://ehwiki.org/wiki/Loot_Drop_Rolls
looks to be almost ready for linking on the HV Nav. If no one can confirm which data is correct I will use the more conservative numbers.

Also, if anyone finds any tables not reclassed to wikitable just lemme know.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Nov 8 2011, 19:41
Post #78
mkonji



Casual Poster
****
Group: Members
Posts: 296
Joined: 23-August 09
Level 303 (Godslayer)


QUOTE((Cheater) Tiap @ Oct 30 2011, 23:08) *

Some random info that might be useful:
QUOTE
The quality prefix is basically the average value of all the stats given to a piece of gear. For a stat that ranges from 5-10, getting 5 is +1 quality while getting 10 is +6 quality. The sum of the quality scores is then divided by the maximum possible quality score to get a quality rating between 0 and 1. For example, a piece of gear would have to score above 0.5 to qualify as "fine", so if the maximum quality score was 100, it would need at least 51.

(Note that before a certain patch, this wasn't entirely true, as stats could exceed the normal range defined for them.)


He later said that he made it weighted so that more important stats (like Damage) matter more to the quality of the item, so I doubt we'll be able to deduce a concrete formula with so many variables around.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Nov 8 2011, 20:14
Post #79
hzqr



Savagely Still
********
Group: Gold Star Club
Posts: 4,672
Joined: 13-May 09
Level 462 (Dovahkiin)


What are the Loot Quality Bonuses for every dropped trophy? (besides Noodly Appendage)
I think Black T-Shirt has a lower bonus than Unicorn Horn.

It currently takes 627 AP to fill everything in, right?
Yes.

Does focusing prevent you from resisting spells on the turn you use it as it does with evading and parrying?
After doing some tests with a Dalek, I'm inclined to say yes.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Nov 18 2011, 06:35
Post #80
Maximum_Joe



Legendary Poster
***********
Group: Gold Star Club
Posts: 24,074
Joined: 17-April 11
Level 500 (Dovahkiin)


Updated some questions, Loot Drop Rolls were officially added to the wiki. If you see anything odd lemme know.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post


61 Pages V « < 2 3 4 5 6 > » 
Reply to this topicStart new topic
1 User(s) are reading this topic (1 Guests and 0 Anonymous Users)
0 Members:

 


Lo-Fi Version Time is now: 4th October 2024 - 15:12