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[Script] Monsterbation 1.4.1.2, A comprehensive hovering script for HentaiVerse and ISK. Including CrunkJuice 1.3.0, an out-of-battle script |
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Nov 16 2017, 23:57
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sickentide
Group: Catgirl Camarilla
Posts: 1,354
Joined: 31-August 10
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best used with tampermonkey in chrome or firefox
HentaiverseMonsterbation.1.4.1.2.user.js.txt ( 159.9k )
Number of downloads: 43725features: - cooldowns
- move player effects and vitals to above monsters
- effect durations, including stacks
- change background or quickbar colour according to alert conditions
- log colour highlights
- hide battle log
- skip end of round popup, unless you want to stop at battle end or on equipment drop
- quickbar extender, including gem icon
- bind actions to perform on monsters to mouse buttons and wheel
- hoverplay, both for melee and spell rotation, with option to stop under conditions like spark
- key bindings
- support for default and custom fonts
- drop/exp/proficiency/damage/usage tracker
- round/turn/speed counter
- display max player vitals
- display monster hp and shorten hp bars
- monster numbers instead of letters
- clickable riddlemaster
- ed/flee confirm
- ajax round advance
- show monster info and submit scan data from/to decondelite's database
- support for mobile devices with firefox and tampermonkey
- shrink view to either side
- configuration interface
- multiple profiles with automatic switching
- stun and imperil highlight
thanks to FiniteA, sigo8, simrock87, LOL50015, Farow and what_is_name for the parts of their code that i have used, jenga and decondelite for providing the monster database, and everyone for providing bug reports and suggestions
HVCrunkJuice.1.3.0.user.js.txt ( 48.47k )
Number of downloads: 12227features: - ed confirm
- faster "sell all" button
- morale and hunger values in monster lab
- feed pills and crystals to all monsters, with level caps
- hide low- and mid-grade gifts
search decondelite's monster database- re timer/counter
- PFUDOR/IWBTH and Godslayer/Dovahkiin toggle
- bazaar quality filter
- open second page of arena by default
- monster lab scroll bar
- quick enchant
- condensed view
This post has been edited by sickentide: Oct 3 2021, 19:05
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Nov 18 2017, 00:08
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sickentide
Group: Catgirl Camarilla
Posts: 1,354
Joined: 31-August 10
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update log
HentaiverseMonsterbation.1.4.1.2.user.js.txt ( 159.9k )
Number of downloads: 43725 various bug fixes
HentaiverseMonsterbation.1.4.1.1.user.js.txt ( 159.83k )
Number of downloads: 19684 logPasteover fix
HentaiverseMonsterbation.1.4.1.0.user.js.txt ( 159.87k )
Number of downloads: 91 logPasteover option, array fix, try/catch on format-sensitive settings
HentaiverseMonsterbation.1.4.0.3.user.js.txt ( 159.46k )
Number of downloads: 5464 logging interaction improvement
HentaiverseMonsterbation.1.4.0.2.user.js.txt ( 158.85k )
Number of downloads: 3104 phazon drops
HentaiverseMonsterbation.1.4.0.1.user.js.txt ( 158.85k )
Number of downloads: 104 updated log parsing, separate temporary data
HentaiverseMonsterbation.1.4.0.user.js.txt ( 157.81k )
Number of downloads: 165 isekai profiles, automatic data loss prevention, detailed miss log, battleEnd event
HentaiverseMonsterbation.1.3.2.1.user.js.txt ( 156.2k )
Number of downloads: 19136 improved Impulse/Hover interaction, non-ajax fix, cursor function conformity 1.3.2.0 stun and imperil highlight, crystal log fix, cosmetic cleanup 1.3.1.1 reduced false positives from cheating prevention 1.3.1.0 bindable Impulse function, improved HoverAction and hover system; ssd, cfgButton, infoAboveBars options; small fixes and improvements 1.3.0.1 horse counter, fix for Settings during combat and raiseGem with moved vitals 1.3.0 cfgInterface, profileAutoswitch, quickbarBesideMonsters, riddleRight, condenseLeft, compactQuickbar options, Any modifier, bindable Settings function. obsolete: cdTopAdjust, cdFontSize, monsterHighlight. some data format changes
HentaiverseMonsterbation.1.2.4.3.user.js.zip ( 23.07k )
Number of downloads: 1135 vitalsAboveMonsters option 1.2.4.2 new monster database host, code cleanup (you will have to re-enter your settings) 1.2.4.1 expireNoblink option, small monster info display tweak, fixed action not logging when spirit stance ends and at end of battle 1.2.4.0 bindable functions: CursorUp, CursorDown, CursorTarget, CursorHover. options: trackDamage, damageFontSize, trackUsage, deleteCombatLog, consoleLog. deleteLog renamed to deleteDropLog 1.2.3.5 enhanced conformity with ruling on hover interrupts 1.2.3.4 skill/spell/item IDs in comments, keycodes for binding to shift/ctrl/alt 1.2.3.3 maxVitals fix 1.2.3.2 increased padding of btm6, bindable Drops function, hoverCtrlAction and hoverAltAction settings 1.2.3.1 selectLog and terseLog options for easier log archival 1.2.3.0 mobile settings: clearRound, spacedBar, monsterBar. equipmentTrackCutoff renamed to equipmentCutoff 1.2.2.4 HoverAction accepts an optional second parameter to respect alerts, riddle timer shows when ajaxRound = true 1.2.2.3 small fix to properly track fully usable state of gems, change to default quickbar and bindings to provide more examples --------------------
HVCrunkJuice.1.3.0.user.js.txt ( 48.47k )
Number of downloads: 12227 condenseLeft, condenseRight, quickEnchant, labScrollbar
HVCrunkJuice.1.2.2.2.user.js.zip ( 7.67k )
Number of downloads: 817 you can now hit enter on text fields to search the database
HVCrunkJuice.1.2.2.1.user.js.zip ( 7.6k )
Number of downloads: 191 fixed bug where lack of a message box kept elements from loading
HVCrunkJuice.1.2.2.0.user.js.zip ( 7.69k )
Number of downloads: 128 new monster database host, "no dawn yet" indicator on re timer, hideUseless option
HVCrunkJuice.1.2.1.3.user.js.zip ( 6.76k )
Number of downloads: 356 fixed toggleDT for default font, fixed bug where feeders skip over monsters
HVCrunkJuice.1.2.1.2.user.js.zip ( 6.37k )
Number of downloads: 375 enhanced re timer precision, fix for crystal feeder on latest version of firefox
HVCrunkJuice.1.2.1.1.user.js.zip ( 6.33k )
Number of downloads: 307 open second page of arena by default
HVCrunkJuice.1.2.1.0.user.js.zip ( 6.25k )
Number of downloads: 168 PFUDOR/IWBTH and Godslayer/Dovahkiin toggle, bazaar quality filter
HVCrunkJuice.1.2.0.user.js.zip ( 5.6k )
Number of downloads: 138 re timer/counter
HVCrunkJuice.1.1.2.user.js.zip ( 4.75k )
Number of downloads: 120 fix for default font
HVCrunkJuice.1.1.1.user.js.zip ( 4.64k )
Number of downloads: 122 pill feeder
HVCrunkJuice.1.1.user.js.zip ( 4.44k )
Number of downloads: 145 monster database search
HVCrunkJuice.1.0.user.js.zip ( 2.25k )
Number of downloads: 146 ed confirm, faster sell all, lab numbers, crystal feeder This post has been edited by sickentide: Oct 3 2021, 19:05
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Dec 14 2017, 18:24
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iDShaDoW
Group: Members
Posts: 584
Joined: 4-January 14
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Has anyone else had issues with Monsterbation not working in Chrome any longer?
Usually I have to remove and re-add it to the extensions each time I restart Chrome since it's not in the Chrome Store. Not a big issue, just a minor annoyance.
However, now it says "This extension may have been corrupted".
I've re-downloaded the script and get the same warning.
I'm on Chrome 63.0.3239.84 64-bit.
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Dec 14 2017, 21:15
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sickentide
Group: Catgirl Camarilla
Posts: 1,354
Joined: 31-August 10
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QUOTE(iDShaDoW @ Dec 14 2017, 18:24) Usually I have to remove and re-add it to the extensions each time I restart Chrome since it's not in the Chrome Store.
you shouldn't add it as an extension. install tampermonkey and then use that to install it as a user script
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Dec 15 2017, 06:19
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iDShaDoW
Group: Members
Posts: 584
Joined: 4-January 14
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Thanks. That worked.
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Dec 16 2017, 11:41
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Slazenger77
Newcomer
Group: Members
Posts: 30
Joined: 12-December 14
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For the monsterbation, is there a way to make it so the hover-attack stops when my health goes below 50%?
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Dec 16 2017, 12:35
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sickentide
Group: Catgirl Camarilla
Posts: 1,354
Joined: 31-August 10
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QUOTE(Slazenger77 @ Dec 16 2017, 11:41) For the monsterbation, is there a way to make it so the hover-attack stops when my health goes below 50%?
in the settings, set minHP = 0.5
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Dec 16 2017, 15:47
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RoadShoe
Group: Catgirl Camarilla
Posts: 3,241
Joined: 9-August 15
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I have a vague memory that if I upgrade, it will wipe the logs out.
Do I remember correctly? I'm currently using 1.2.0.2
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Dec 16 2017, 16:19
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sickentide
Group: Catgirl Camarilla
Posts: 1,354
Joined: 31-August 10
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QUOTE(RoadShoe @ Dec 16 2017, 15:47) I have a vague memory that if I upgrade, it will wipe the logs out.
Do I remember correctly? I'm currently using 1.2.0.2
it shouldn't wipe them as long as you set deleteLog = 0 immediately when upgrading, preferably in a text editor before installing the upgrade, before doing anything on the HV page, such as refreshing
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Dec 17 2017, 06:05
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RoadShoe
Group: Catgirl Camarilla
Posts: 3,241
Joined: 9-August 15
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QUOTE(sickentide @ Dec 16 2017, 06:19) it shouldn't wipe them as long as you set deleteLog = 0 immediately when upgrading, preferably in a text editor before installing the upgrade, before doing anything on the HV page, such as refreshing
Excellent! Thank you sir!
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Dec 22 2017, 13:35
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Visadio
Group: Members
Posts: 942
Joined: 4-June 11
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Wow, this script rocks.
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Dec 28 2017, 23:02
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Noni
Group: Catgirl Camarilla
Posts: 10,732
Joined: 19-February 16
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Tenboro has confirmed: mobile monsterbation is allowed.
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Dec 29 2017, 01:40
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lazyNPC
Group: Gold Star Club
Posts: 3,345
Joined: 8-June 12
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Hi man, i personally added a function to Monsterbation, and i was thinking you'd maybe like to add it in the Script, with a var to activate it in settings. The function is stackCounter, it adds counters for stacks of Overwhelming Strike, Ether Tap, Penetrated Armor, Bleeding Wound, quite helpful for Melee. Just add stackCounter(); inside Enhance() and Observe() to make it work if you'd like, this is the function: CODE -not needed lol- This post has been edited by gianfrix94: Dec 29 2017, 23:00
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Dec 29 2017, 04:04
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sickentide
Group: Catgirl Camarilla
Posts: 1,354
Joined: 31-August 10
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QUOTE(gianfrix94 @ Dec 29 2017, 01:40) Hi man, i personally added a function to Monsterbation, and i was thinking you'd maybe like to add it in the Script, with a var to activate it in settings. The function is stackCounter, it adds counters for stacks of Overwhelming Strike, Ether Tap, Penetrated Armor, Bleeding Wound, quite helpful for Melee. Just add stackCounter(); inside Enhance() and Observe() to make it work if you'd like, this is the function:
thanks, but there's already the stackBorder option for that. if you set it to false it will show numbers
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Dec 29 2017, 04:48
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Cryosite
Group: Members
Posts: 553
Joined: 29-August 17
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I have a question about the combat logs as they relate to Monsterbation.
I played around with the settings for log duration, and found out that increasing the duration simply means that the drops from several fights are compiled into the end summary of a fight.
Is there any way to keep the shortest duration log, so that summary only shows that fight's drops, but allow the data to be easily exported into notepad, excell, or whatever I want to record stuff in?
I know some users do things like collect data on their damage output, and so far I have to manually copy/paste that during combat myself to get the similar data.
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My WTB. Help me find upgrades, please. My WTS. Gimme credits.
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Dec 29 2017, 05:45
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sickentide
Group: Catgirl Camarilla
Posts: 1,354
Joined: 31-August 10
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QUOTE(Cryosite @ Dec 29 2017, 04:48) Is there any way to keep the shortest duration log, so that summary only shows that fight's drops, but allow the data to be easily exported into notepad, excell, or whatever I want to record stuff in?
you can copy the log as it appears at the end of battle if you hold down the mouse button to select it and hit ctrl-C, it will only redirect the page when you release the mouse button afterwards. i can add an option to make the log more suitable for pasting into excel if you can give me an example of how this should be formatted
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Dec 29 2017, 08:58
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Cryosite
Group: Members
Posts: 553
Joined: 29-August 17
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I'm experimenting right now. I am not sure if we're on the same page. I don't use a mouse, my laptop has a touchpad. I can still perform most mouse functions though, some are a bit less intuitive (such as scrolling). For a simple left-click or left-click and hold, that should be doable. If I am understanding your instructions correctly, I should click and hold within this box: [ i.imgur.com] https://i.imgur.com/cXC53rn.pngThen copy to clipboard, then paste wherever (notepad, for now; will worry about excel later if I get this much working). I think what you meant was to click and drag across the text to highlight it, then copy paste that? Edit:2 Formatting the "end of battle summary" to paste nicely into Excel, in case that is useful for anyone else, would be two main things. Remove the "x" after the number for things like scrolls and potions and the like. Separate that number from what it is for by a tab character. That puts the number by itself in one cell in a nice column, and the label for what that number represents in an adjacent column. CODE 72 Crystals 4,582 Credits 7x Lesser Equipment 4x Mana Draught 10x Health Draught 3x Health Potion 1x Infusion of Divinity 1x Scroll of Absorption 3x Monster Chow 3x Monster Cuisine 1x Monster Edibles 23,930,336 EXP Becomes CODE 72 Crystals 4,582 Credits 7 Lesser Equipment 4 Mana Draught 10 Health Draught 3 Health Potion 1 Infusion of Divinity 1 Scroll of Absorption 3 Monster Chow 3 Monster Cuisine 1 Monster Edibles 23,930,336 EXP These both paste into a spreadsheet like so: [ i.imgur.com] https://i.imgur.com/evs3TtO.pngWhat I am interested in recording/logging is 100% of this: [ i.imgur.com] https://i.imgur.com/sgvPJcK.pngSo that I can examine things like my damage ranges, types of attacks, and other data collection that I've seen others, like f4tal and ssss2 doing. Is that not possible with Monsterbation? This post has been edited by Cryosite: Dec 29 2017, 09:11
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My WTB. Help me find upgrades, please. My WTS. Gimme credits.
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Dec 29 2017, 10:36
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Noni
Group: Catgirl Camarilla
Posts: 10,732
Joined: 19-February 16
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noob question: how can I add a script on android? - installed firefox - installed tampermonkey add on
Where can I find the script in a format that tampermonkey will recongnize it?
nvm I figured it out. copy paste.
This post has been edited by DJNoni: Dec 29 2017, 10:57
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Dec 29 2017, 23:05
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lazyNPC
Group: Gold Star Club
Posts: 3,345
Joined: 8-June 12
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QUOTE(sickentide @ Dec 29 2017, 03:04) thanks, but there's already the stackBorder option for that. if you set it to false it will show numbers
Woops, damn, hadn't seen that. In case of stackBorder equal to false, i modded it like this though, i feel like it's better looking Inside Durations(): -first one CODE if ( stackBorder ) dur.style.border = Math.ceil(stack/2)+1 + 'px solid black'; else { //dur.innerHTML += ' x' + stack; var left = effects[n].offsetLeft + 16, stack_div = effects[n].parentNode.appendChild(document.createElement('div')); stack_div.textContent = 'x' + stack; stack_div.className = 'stack_counter'; stack_div.style.cssText = 'position:absolute;width:12px;top:8px;left:' + left + 'px;background:#EFEEDC;border:1px solid black;font-size:7pt;font-weight:bold;text-align:center;'; } -second one CODE if ( stackBorder ) dur.style.border = Math.ceil(stack/2)+1 + 'px solid black'; else { //dur.innerHTML += ' x' + stack; var left = effects[n].offsetLeft + 16, stack_div = effects[n].parentNode.appendChild(document.createElement('div')); stack_div.textContent = 'x' + stack; stack_div.className = 'stack_counter'; stack_div.style.cssText = 'position:absolute;width:12px;top:2px;left:' + left + 'px;background:#EFEEDC;border:1px solid black;font-size:7pt;font-weight:bold;text-align:center;'; }
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Dec 29 2017, 23:14
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sickentide
Group: Catgirl Camarilla
Posts: 1,354
Joined: 31-August 10
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QUOTE(Cryosite @ Dec 29 2017, 08:58) I don't use a mouse, my laptop has a touchpad.
ah, then the procedure i described may be more difficult. i added two options: selectLog and terseLog
HentaiverseMonsterbation.1.2.3.1.user.js.zip ( 17.29k )
Number of downloads: 561 first one limits the onclick to the "finish battle" icon, second one formats the log for pasting into spreadsheets QUOTE(Cryosite @ Dec 29 2017, 08:58) So that I can examine things like my damage ranges, types of attacks, and other data collection that I've seen others, like f4tal and ssss2 doing. Is that not possible with Monsterbation?
not yet, maybe later, for now that sort of thing may be included in HVStat This post has been edited by sickentide: Dec 29 2017, 23:17
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