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post Dec 28 2017, 18:03
Post #61
Uncle Stu



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I have never sell a single artifact. Tbh back than even crystals were good news for me, because i could only dream of buying whole crystal packs. And oh, the day when those elixiers got removed from the artifact pool, i was so happy. (IMG:[invalid] style_emoticons/default/happy.gif)
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post Dec 28 2017, 20:40
Post #62
KitsuneAbby



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QUOTE(gianfrix94 @ Dec 28 2017, 17:00) *

You'll just need to raise every stat by shrining a damn lot of Artifacts.
Even at level 50 for getting those 30 extra stats you'll need a lot of artifacts.


Heck I never actually maxed out my bonus PABs. I'm pretty sure it won't happen before I reach at least lvl400.
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post Dec 29 2017, 01:50
Post #63
Cryosite



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QUOTE(VawX @ Dec 28 2017, 01:42) *

What spells should I get if I want to play 2H with Heavy armor mmm...~?
So far I use, Haste, Protection, Regen and Shadow Veil mmm...

And just asking, do you guys actually prefer to shrine your precursor artifacts or selling it mmm...~?
I mean Energy Drink is only around 100k and artifact around 22k, with 20% chance and other bonuses, shrining the artifact will net a lot more profit right mmm...~?

I think it is a terrible idea to ever sell precursor artifacts. Low level and poor, or high level and rich.

You will never get enough precursor artifacts from self-drops to max your own PABs. You can only ever achieve that by buying them from others. When you're low level, you level fast so your cap is constantly rising. When you're high level, that cap is so high, you're always trailing behind it, until you reach level 500 and it finally stops moving.

Imagine how many precursor artifacts you drop = X. The difference between X and how many you need to max out your PABs is Y. You will have to buy artifacts from others to fulfill Y. If you sell part of or all of your drops, X, that makes Y go up.

Unless we somehow hit a recession, the credits per artifact to fulfill Y will go up with inflation. Buying enough for Y tomorrow sill grow in price the more you put it off.

So you are losing money this route. The benefit is that it does give you more easily spendable credits today to buy things like equipment, to improve your ability to fight arenas/etc., and potentially increase your income by other means. Though there is a point of diminishing returns on equipment also. The best gear is super expensive, and only a small increase over the second best gear.

The other way you can sort of consider it a good idea to sell artifacts is if you decide to never max PABs. Strictly selling 100% of your artifacts always and forever bypasses the problem of growing Y.
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post Dec 29 2017, 02:01
Post #64
Uncle Stu



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QUOTE(Cryosite @ Dec 29 2017, 00:50) *

You will never get enough precursor artifacts from self-drops to max your own PABs.


I higly doubt that. I never did buy or sell any artifacts and with the exception of Dex, i have allready max them out. (IMG:[invalid] style_emoticons/default/happy.gif) At least so far.

This post has been edited by Uncle Stu: Dec 29 2017, 02:01
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post Dec 29 2017, 02:32
Post #65
Basara Nekki



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QUOTE(Cryosite @ Dec 28 2017, 21:50) *

You will never get enough precursor artifacts from self-drops to max your own PABs. You can only ever achieve that by buying them from others. When you're low level, you level fast so your cap is constantly rising. When you're high level, that cap is so high, you're always trailing behind it, until you reach level 500 and it finally stops moving.


Look this: /index.php?s=&am...t&p=5012474

That was when I was level 439. I got all the PABs up to +43. A day or two later I went to level 440, again getting outdated. There are currently missing 4: STR, AGI, END, INT. And I still have 8 more levels to get them. (IMG:[invalid] style_emoticons/default/happy.gif)

To this day I only bought 20 artifacts, at the beginning of last year, because someone decided to make a promotion (I paid 19,500 each). So it is not so impossible to maximize PABs by self-drop. (IMG:[invalid] style_emoticons/default/tongue.gif) And I guarantee that the 20 that I bought did not make as much difference in a total of more than 2200 artifacts that I have already enshrined. (IMG:[invalid] style_emoticons/default/heh.gif)
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post Dec 29 2017, 04:08
Post #66
VawX



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QUOTE(Cryosite @ Dec 29 2017, 06:50) *

You will never get enough precursor artifacts from self-drops to max your own PABs. You can only ever achieve that by buying them from others. When you're low level, you level fast so your cap is constantly rising. When you're high level, that cap is so high, you're always trailing behind it, until you reach level 500 and it finally stops moving.


Here's my thought process, maybe I can level up my Scavenger and Archeology a little bit with said credits and shrine artifacts later mmm...

Btw what's the usual pattern in upgrading your loot drop mmm...~?
Currently I have lvl 24 Scavenger, lvl 4 Archeologist, lvl 9 Luck of the Draw, and lvl 5 Quartermaster mmm...
Any training I should focus more for now, or any level I should aim mmm...~?
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post Dec 29 2017, 04:16
Post #67
Uncle Stu



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QUOTE(VawX @ Dec 29 2017, 03:08) *

Any training I should focus more for now, or any level I should aim mmm...~?

As usual, i suggest to train everything as long you can easy afford the money to do so. Otherwhise it will just feel like wasting credits. Because most of the time they need quite long to pay off. But after i did take a look at your lvl. I would say go at least for another Quartermaster.

This post has been edited by Uncle Stu: Dec 29 2017, 04:16
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post Dec 29 2017, 05:43
Post #68
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QUOTE(Uncle Stu @ Dec 29 2017, 09:16) *

But after i did take a look at your lvl. I would say go at least for another Quartermaster.


Got it, I just thought that it won't be that good since I only play in Nightmare (for now) so I won't even get good equipment from there mmm...

And I'm not even sure how to use item world and when should I start use it, it's like super tall order to clear one even with normal/hard difficulty mmm...
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post Dec 29 2017, 07:34
Post #69
Uncle Stu



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Those drop chance trainings are more like a long therm investment. Never expect them to pay out fast. But iirc at your level bazaring the crap equipment i got was one of my main income, so get more of them is allways nice. Btw 24 scavenger is for your lvl allready quite high, so only train that when you really easy can afford the credits, because scavenger takes really long to pay off.

Item world is only for unlock potencies on an item. I doubt you have an item that would be worth the afford now. So dont bother atm about item world. But you use item world buy go into the item you want to IW, lets say you got a good weapon, an Exq Elemental rapier of Slaughter. Now you go into IW of that weapon and beat all rounds. That will give this item some PXP and if you got enough of them unlock one of four potencies, aka Butcher, Fatality, Overpower and Swift Strike. And as 10th potency you would get the weapon hollowforged what would add a void strike to the weapon and by that increase damage significant.

btw now that i think about it, why are you just playing nightmare? Shouldnt you at your level not allready be able to do Hell?

This post has been edited by Uncle Stu: Dec 29 2017, 07:36
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post Dec 29 2017, 08:11
Post #70
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QUOTE(Uncle Stu @ Dec 29 2017, 12:34) *

Those drop chance trainings are more like a long therm investment. Never expect them to pay out fast. But iirc at your level bazaring the crap equipment i got was one of my main income, so get more of them is allways nice. Btw 24 scavenger is for your lvl allready quite high, so only train that when you really easy can afford the credits, because scavenger takes really long to pay off.

Item world is only for unlock potencies on an item. I doubt you have an item that would be worth the afford now. So dont bother atm about item world. But you use item world buy go into the item you want to IW, lets say you got a good weapon, an Exq Elemental rapier of Slaughter. Now you go into IW of that weapon and beat all rounds. That will give this item some PXP and if you got enough of them unlock one of four potencies, aka Butcher, Fatality, Overpower and Swift Strike. And as 10th potency you would get the weapon hollowforged what would add a void strike to the weapon and by that increase damage significant.

btw now that i think about it, why are you just playing nightmare? Shouldnt you at your level not allready be able to do Hell?


I think I can already do Hell, the thing is 2 of my equipment (around 128) is pretty low on level, I got that when the equipment level calculate differently mmm...

It's not that bad of an equipment (Superior Power Armor of Slaughter), but I'm pretty sure it's not worth soulfusing for now mmm...

I already soulfuse some of my other equipment including my weapon now, Exquisite Ethereal Estoc of Slaughter, not sure whether it's good decision or not but I guess it's better than having low level equipment mmm...
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post Dec 29 2017, 08:33
Post #71
Uncle Stu



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QUOTE(VawX @ Dec 29 2017, 07:11) *

but I'm pretty sure it's not worth soulfusing for now mmm...

I will never understand why it is for so many such an hard decision what to soulfuse. I mean when you use an item, or you want to use an item, you soulfuse it. I dont even know what to do with all those fragments that are pilling up in my inventory. And i get the same number of fragments as anyoneelse. (IMG:[invalid] style_emoticons/default/unsure.gif)

Hm, 2H and power is afaik not the best mix. I would suggest ether change to 1H, or use shade/leather armor.
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post Dec 29 2017, 09:11
Post #72
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QUOTE(Uncle Stu @ Dec 29 2017, 13:33) *

I will never understand why it is for so many such an hard decision what to soulfuse. I mean when you use an item, or you want to use an item, you soulfuse it. I dont even know what to do with all those fragments that are pilling up in my inventory. And i get the same number of fragments as anyoneelse. (IMG:[invalid] style_emoticons/default/unsure.gif)

Hm, 2H and power is afaik not the best mix. I would suggest ether change to 1H, or use shade/leather armor.


Hmm, I like 2H because it's fast in clearing Arena, but changing to shade seems pretty costly mmm...
Btw what's the best suffix (is it suffix?) for shade armor for 2H weapon user mmm...~?

Regarding Soulfuse, this is actually the first time I've been kinda serious about this game, and I only discovered soulfusing recently so I only have around 700 right now mmm...

This post has been edited by VawX: Dec 29 2017, 09:13
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post Dec 29 2017, 09:51
Post #73
Cryosite



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QUOTE(VawX @ Dec 28 2017, 23:11) *

Hmm, I like 2H because it's fast in clearing Arena, but changing to shade seems pretty costly mmm...
Btw what's the best suffix (is it suffix?) for shade armor for 2H weapon user mmm...~?

Regarding Soulfuse, this is actually the first time I've been kinda serious about this game, and I only discovered soulfusing recently so I only have around 700 right now mmm...


Since you're level 220, you might notice that a lot of your opponents are starting to have a third, red-colored bar for spirit attacks. As you level up, all opponents will have that. As the hit points of your opponents go up and it takes longer to kill them, they'll have more time to launch those at you. Those attacks hurt. A lot. They can do well over 10k damage, even while wearing heavy armor.

There are several strategies people adapt to survive under these conditions. Probably the most popular is to go with a rapier, shield, and heavy armor. You get a lot of parry and block defenses, which give you a chance to outright avoid all damage from attacks. Some spirit attacks will still hit you, and from there a combination of mitigation defenses, lots of HP, and Spark of Life buff serve to keep you on your feet. Plate armor is super cheap and common, so it's easy to constantly find upgrades to keep up with your level.

The build has so much tankiness that people often suggest switching from plate armor to power armor, which still has a lot of defensive value, but trades some for additional damage. The best power armor gives more overall damage than the best shade armor.

That's basically the advice you'll get from most people. It works. Lots of people, including me, play it, know how it works, and advocate it.

If you're keen to stick with 2-hander style, you could still use heavy armor. Not many people have really worked with it, though there are one or two. You can get good gear for it, but since most people are unfamiliar with it, you may struggle to find advice.

Most people who play melee other than 1h style tend to prefer shade armor. The typical strategy is that shade armor gives a lot of agility (in addition to strength, dexterity, and endurance that both heavy and light armor give). You also have some evade stat on shade armor (especially with Fleet or Shadowdancer suffixes), but much less mitigation. Since you have a 2h weapon, you won't have a shield or any parry from your weapon. So you're basically relying entirely on having lots and lots of evasion and attack speed to keep you from harm, instead of the protection of heavy armor, shield, and rapier.

There are several people who do play melee (other than 1h) in light armor and can give advice on that, just not as many as who play 1h+heavy.

The main thing to remember (and a lot of our experts constantly forget this) is that you don't necessarily have to go with the popular builds, and you don't necessarily have to make choices in your build that match the end-game players. Those end-game players have reasons for what they do, and they're very good reasons. But those players also tend to have a lot more money, things like hath perks, and so on that change what is important to them.

Lots of different builds will work to get you through fights. They may not be as fast as some other choices. They make involve you having to spend a lot more time healing yourself. You might have to lower the difficulty setting than others. It might take you longer to level up or earn credits. You might need to pay more attention and use more skills and things and not be able to watch TV while keeping one hand on your mouse to play. You may have trouble finding people even selling some gear you're interested in, since the market is super biased towards what is popular.

But that doesn't mean you have to do what is popular. You may not be interested in the advantages of the popular builds. Other people will think of those downsides, and then give advice as if different builds are impossible and will never work.
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post Dec 29 2017, 11:09
Post #74
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mitigation doesn't matter dat much for now....because monsters of high difficulty at ur level can spirit attack one shot u and trigger ur SoL if u don't have SS. If it's two, or three attacks at one time, ur low-level SS can't save u. I am talking about PFD. IWBTH should be fine.
So my thoughts on this if u still want to continue playing 2H and start do IWBTH+
1. change to shades, fleet suffix provides more evade. (If u are not interested in challenging PFD, u may still use heavy armors, or do yourself a favor and switch to light armor because one day you may have to do this (IMG:[invalid] style_emoticons/default/sad.gif) ..... Legendary leathers are cheap and easy to get, high mitigations. Start there and you save a lot of credits.)
2. try buying a good mace? Mace increases your survivability before you learn FUS RO DAH at Lv300. I am not sure about 2H, maybe ask other 2H players (IMG:[invalid] style_emoticons/default/mellow.gif)
3. try IWing your weapon to get Overpower potency. possibly Lv4, or even Lv5.
Ignore my post if u are good with low difficulties. Nintendo are good enough to get some decent drops.

QUOTE(VawX @ Dec 29 2017, 15:11) *

Hmm, I like 2H because it's fast in clearing Arena, but changing to shade seems pretty costly mmm...
Btw what's the best suffix (is it suffix?) for shade armor for 2H weapon user mmm...~?

fleet for evade. savage shadowdancers for high level players to maxmize damage. Or savage power of balance if u have rly good gear and perks....
QUOTE(VawX @ Dec 29 2017, 15:11) *

Regarding Soulfuse, this is actually the first time I've been kinda serious about this game, and I only discovered soulfusing recently so I only have around 700 right now mmm...

I have only been playing for 2 months. Sadly, so far I have gotten less than 2500, and I have spent 1300 I guess...
It's very difficulty to find good armors at this level. Do not soulfuse armors, just soulfuse a weapon that you believe will use for a long time. I recommend mags, or legends
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post Dec 29 2017, 11:59
Post #75
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QUOTE(VawX @ Dec 29 2017, 08:11) *

Hmm, I like 2H because it's fast in clearing Arena, but changing to shade seems pretty costly mmm...
Btw what's the best suffix (is it suffix?) for shade armor for 2H weapon user mmm...~?

Regarding Soulfuse, this is actually the first time I've been kinda serious about this game, and I only discovered soulfusing recently so I only have around 700 right now mmm...


mmm...
Mmmmm!

I was a Power 2H player at your level. And I was being a laughstock for still playing Normal/Hard difficulties. Though frankly at that time the playing conditions weren't the same than today. Difficulty had a way heavier impact on the monster's HP and I just didn't like the idea of spending more than 2-3 hours clearing all the arenas.

When playing 2H (whatever the armor) you may not be able to play the highest difficulty possible, drop the best equipments, the most credits nor level up fast, but you still do spend the least time clearing arenas, and that's what's important. You still may try Power 1H to see if you do can clear at the same speed (or even faster) at a higher difficulty. Everyone is jumping on Power Armor in my shop and my auctions, and there's a good reason why.

But my opinion regarding this, is that in all cases, just play the way you feel like to. Don't play in a way just because someone told you to play that way. Take your time to build your experience, master whatever you play and try things by yourself, do errors, have fun. I don't recommend you to power-level, because this is a sad path that ultimately brings one to nothing and ruins the fun you could get out of the game.

PS:
I did the choice right from the beginning to levelup as slow as possible and today it pays off, for many reasons.
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post Dec 29 2017, 12:02
Post #76
UnknowDestroyer



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Redirect from Price Check
QUOTE(Scremaz @ Dec 29 2017, 16:32) *

Waki of nimble too. Apart for helping your survivability a bit more, it will also raise your counters a bit


Why waki of nimble though? It can't be better than waki of battlecaster + reinforced buckler of barrier right; Or you're just using that since you can't buy/no good drop waki of battlecaster yet (aka poorman build)?
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post Dec 29 2017, 12:23
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One advantage of playing on low difficulty arenas is that you will earn the most credits relative to your level. It will be a slower rate of earning credits, but a much much slower rate of leveling up. So you end up richer in a sense. I'm guessing this phenomena magnifies greatly once you start doing schoolgirl arenas on low difficulty.

This post has been edited by BlueWaterSplash: Dec 29 2017, 12:24
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post Dec 29 2017, 12:29
Post #78
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Ya. To have fun is all

QUOTE(BlueWaterSplash @ Dec 29 2017, 18:23) *

One advantage of playing on low difficulty arenas is that you will earn the most credits relative to your level. It will be a slower rate of earning credits, but a much much slower rate of leveling up. So you end up richer in a sense. I'm guessing this phenomena magnifies greatly once you start doing schoolgirl arenas on low difficulty.

That's exactly why I am the poorest guy here (IMG:[invalid] style_emoticons/default/sad.gif)
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post Dec 29 2017, 12:50
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Hmm... I guess changing into 1H and shield seems more affordable for now mmm...

The stat for that build is STR > Endurance > Agi or what mmm...~?

And the item, Rapier of (Balance?), Power Armor of (Slaughter?), and I don't have any idea about shield mmm...
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post Dec 29 2017, 13:04
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QUOTE(UnknowDestroyer @ Dec 29 2017, 11:02) *

Redirect from Price Check
Why waki of nimble though? It can't be better than waki of battlecaster + reinforced buckler of barrier right; Or you're just using that since you can't buy/no good drop waki of battlecaster yet (aka poorman build)?

no, it's just a different approach. more safety vs. less mana spent.
don't let this week's price oddity fool you, it's just a random bidwar for god-only-knows what reason.

QUOTE(BlueWaterSplash @ Dec 29 2017, 11:23) *

One advantage of playing on low difficulty arenas is that you will earn the most credits relative to your level. It will be a slower rate of earning credits, but a much much slower rate of leveling up. So you end up richer in a sense. I'm guessing this phenomena magnifies greatly once you start doing schoolgirl arenas on low difficulty.

speaking of which, i noted a drop in token drops (pun not intended (IMG:[invalid] style_emoticons/default/duck.gif) ) while playing low-difficulty arenas. did anyone else noted it or is just RNG being RNG?
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